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Event Info
Date: 03-20-2026
Time: Starts at 6:00pm
Capacity: 48 Person Cap
Format: Commander
Prizing: Promo when achievement is earned
100 Promos. One Wall. Zero Limits.
Think you’re the ultimate Achievement Hunter? Prove it. We’ve turned the Command Zone into a live-action scavenger hunt. On March 20th , we are putting 100 Bounty prompts on the wall, each containing a different MTG promo.
The rules are simple: Be the first to do it, and you take it.
THE WALL: We have a board with 100 numbered prompts. Each one lists a specific in-game "Achievement" on the outside (e.g., “Win with exactly 1 life” or “Cast a spell from 1999”).
THE CLAIM: As soon as you complete a prompt during your game, call out a witness! If the prompt is still on the wall, it’s yours. Call over an employee grab a ticket and claim your loot at the end
THE STACK: There is no limit to how many promos you can win. If you can build a deck that hits 10 bounties in one night, you walk out with 10 promos.
THE VANISHING ACT: Once a bounty is claimed, it’s gone for the night. Make sure to check on the board to see which bounties have been claimed
Location:
DISCLAIMER
Ticket & Entry Requirements
In-Person Only: This is an in-person event; physical attendance is required.
Purchase Limit: Tickets are strictly limited to one per person.
Check-In Process: To enter the game room, you must first check in at the front desk. Please present the receipt sent to your email (digital or printed). If you cannot find your receipt, an associate can look up your phone number.
Re-entry: All attendees must receive a hand stamp at the front desk. This stamp must be shown to staff to participate in events.
Refund & Attendance Policy
Refunds: All sales are final and non-refundable unless the event exceeds capacity.
Absences: If you are unable to attend, refund requests or credits will be determined on a case-by-case basis at the organizer's discretion.
Conduct: The organizer reserves the right to refuse entry or remove any attendee for behavior that violates our Code of Conduct.
Late Arrivals & Gameplay
Grace Period: There is a 5–10 minute grace window for late arrivals. Penalties: Arriving after the grace period may result in an automatic game loss or a reduction in your "deck-building" time, depending on the specific event circumstances.
Liability Assumption of Risk: Attendees assume all risks associated with participation. Organizers are not responsible for lost, damaged, or stolen personal items (e.g., card collections, bags, or electronics).
